AIOGM-Magic
Magic Items
Name | Price | Category and Rank | Effects |
---|---|---|---|
Fistulosum | 10,000 | Staff B | Strengthens Spellsongs |
Elemental Blade | 12,000 | Sword B | Adds any type to weapon |
Berserker's Soul | 13,000 ※ | Sword B | Attack at the cost of life |
Destroyer | 15,000 | Sword A | Can critical any enemy |
Death Scythe | 16,000 | Axe A | Increases damage with vitality |
Zantetsuken | 25,000 | Sword A | Ignores Defense when attacking |
Blessed Sword | 30,000 | Sword B | Recovers HP |
Judgment Spear | 32,000 | Spear B | Blocks enemies from moving |
Staff of House | 96,000 ※ | Staff B | Creates a small house |
※: Cannot be bought.
Name | Price | Category and Rank | Effects |
---|---|---|---|
Yscaean Magical Armor | 14,000 | Metal Armor B | Improve 《Multi-Action》 Combat Feat while worn |
Mana Coat | 28,000 | Nonmetallic Armor B | Clothing with latent magical power |
Combat Maid's Outfit | 38,000 | Nonmetallic B | Reduce Magic Damage by -3 |
Asteria's Defense | 40,000 | Shield B | Reduces elemental damage |
Robe of Wild Roses | 10,000 | Nonmetallic Armor B | Damages incoming attackers |
Name | Price | Effects |
---|---|---|
Sake Seeds | 100 | Turn water into sake |
Guardian Stone | 100+ | Reduce Magic Damage |
Message Rouge | 1,000 | Leave a message up to 30 seconds long |
Versatiles | 5,000 | Record and play back landscapes |
Magical Cabal Coffer | 9,000 | Randomly generate magic |
Jack in the Box | 10,000 ※ | Contains either magitech robots or magical treasure |
Flying Broom | 25,000 | Fly at a speed of 20m |
Mirror of Truth | 72,000 ※ | Uncover the truth |
Eternal Chronoglass | 167,000 ※ | Take two Major Actions |
※: Cannot be bought.
Magic Accessories
Head Accessories
Name | Price | Notes |
---|---|---|
Salamander Hairpin | 1,500 | [Magic] When thrown, deals Power 20 + 5 pts. Fire damage |
Pointed Hat | 3,000 | [Magic] Monster Knowledge checks +1 |
Snowflake Hairpin | 1,500 | [Magic] When thrown, deals Power 20 + 5 pts. Water/Ice damage |
Lightning-Bolt Hairpin | 1,500 | [Magic] When thrown, deals Power 20 + 5 pts. Lightning damage |
Illusory Wig | 3,000 | [Magic] Changes hair color |
Cattleya Garland | 20,000 | [Magic] Increases Fairy Magic Range by 10m. |
Goddess's Veil | 20,000 | [Magic] Rarely make healing magic hyper effective. Women only |
Face Accessories
Name | Price | Notes |
---|---|---|
Ruby Glasses | 2,000 | [Magic] Never need to sleep while wearing |
Keen-Flash Glasses | 4,000 | [Magic] Insight, Search checks +1 |
Hound's Nose | 4,000 | [Magic] Track checks +2 |
Swirl Piercing | 10,000 | [Magic] Change voice pitch at will |
Night Goggles | 20,000 | [Magic] See in darkness as though it was daytime |
Gentleman's Beard | 20,000 | [Magic] Translate politely spoken words into Arcana Language |
Scale Mask | 40,000 | [Magic] Breathe underwater |
Ear Accessories
Name | Price | Notes |
---|---|---|
Rabbit Earrings | 4,000 | [Magic] Listen checks +1 |
Golden Earplugs | 2,000 | [Magic] Willpower +2 vs. spellsongs |
Linkpearls | 20,000 | [Magic] Talk to another even over long distances |
Interpreter Earrings | 50,000 | [Magic] Understand a specific spoken language, even if not fluent |
Neck Accessories
Name | Price | Notes |
---|---|---|
Rose Choker | 1,000 | [Magic] Break to reduce damage by -2. |
Lucky Charm | 2,000 | [Magic] Loot Determination rolls +1 |
Amulet of Light | 3,000 | [Magic] +1 Fortitude, Willpower and Evasion vs. Undead attacks |
Amulet of Prayer | 3,000 | [Magic] Healing effects +1 |
Crystal Necklace | 3,000 | [Magic] Poison, Disease Resistance +1 |
Lamia Necklace | 5,000 | [Magic] Change into a specific woman |
Flapper's Song | 5,000 | [Magic] Increase the area of effect of Spellsongs. |
Talisman of Life | 10,000 | [Magic] Break to heal 20 HP to all in 10m |
Miracle Necklace | 10,000 | [Magic] Reroll a Death Check. |
Bear Claws | 30,000 | [Magic] Increase effect of "Bear Muscle" by +1 |
Curse Rebellion | 60,000 | [Magic] Damage dealt to Devils +3, damage taken from Devils -3 |
Back Accessories
Name | Price | Notes |
---|---|---|
Little Wing | 3,000 | [Magic] Falling damage -20 pts. |
Thermal Mantle | 3,500 | [Magic] Fire, Water/Ice damage -1 |
Hero's Mantle | 10,000 | [Magic] Breath Weapon damage -2 |
Breeze Cloak | 30,000 | [Magic] Evasion +1 vs. projectiles |
Hand Accessories
Name | Price | Notes |
---|---|---|
Ability-Enhancing Ring※ | 500 | [Magic] +1 to any ability score. Break to increase bonus to +13 once. |
Ability-Enhancing Bracelet※ | 1,000 | [Magic] +2 to any ability score. Break to increase bonus to +14 once. |
Sunshine Ring | 1,000 | [Magic] Break to receive +2 bonus to Vitality. |
Moonlight Ring | 1,000 | [Magic] Break to receive +2 bonus to Willpower. |
Droplet Bracelet | 5,000 | [Magic] Made with spring water. Ice damage -1. |
Ring of the Mind | 5,000 | [Magic] +1 Resistance bonus to Willpower |
Bandit King's Ring | 3,000 | [Magic] Open Lock checks +1 |
Shining Ring | 10,000 | [Magic] Can cast "Light" on demand |
Mana Ring | 10,000 | [Magic] Magic damage +1; counts as "Magical Implement" |
Storage Bracelet | 30,000 | [Magic] Stores a non-living object inside |
※The bonuses provided by these items do not stack with each other (for example, one cannot equip both items for a +3 bonus to an ability score).
Waist Accessories
Name | Price | Notes |
---|---|---|
Champion's Buckle | 5,000 | [Magic] May cast Lightning with 6 Magic Power, Cost: 10MP |
Black Belt | 3,000 | [Magic] +1 Defense |
Queen's Corset | 10,000 | [Magic] A painless corset |
Tinder Tail | 3,000 | [Magic] Start small fires |
Champion Loincloth | 30,000 | [Magic] Guarantee an attack hits once per day. Men only |
Foot Accessories
Name | Price | Notes |
---|---|---|
Skanda Boots | 2,000 | [Magic] Movement speed +5m |
Angel Shoes | 8,000 | [Magic] While worn, always float 10cm above the ground |
Oath Anklet | 3,000 | [Magic] Wearer's liege knows location of anklet |
Frog Feet | 4,000 | [Magic] Swimming checks +2 |
Jump Boots | 5,000 | [Magic] Jump higher than usual |
Silent Shoes | 5,000 | [Magic] Hide checks +2 |
Centipede Boots | 12,000 | [Magic] Replicate desired footsteps |
Hundred Boots | 12,000 | [Magic] Replicate sound of many footsteps |
Magic Items
1. Name
The name of the magic item. If a character equips multiple items with the same name, the effect is only applied once.
2. Base Price
The basic price to buy, listed in Gamels (G). Fluctuates from region to region, depending upon a variety of factors (exchange rates and so on).
3. Pop. (Popularity)
Shows how well-known the magic item is, the lower the better. Roll against this number on an Appraise check.
4. App. (Appearance)
How the magic item looks.
5. Equip
Shows where on the body the magic item can be worn to gain its effect.
6. Summary
A quick sentence describing the effect of the magic item.
7. Era
Shows the era in which the magic item was created.
8. Effect
The effect of the magic item, described in detail.
Magic Item List
Ability-Enhancing Bracelet | Base Price | 1,000 | ||||||||||||||||||
Pop. | 8 | App. | Stylized silver bracelets with gems of various colors | Equip | Hand | |||||||||||||||
Summary | Increases an ability, with more drastic effects when broken | Era | Al Menas | |||||||||||||||||
Effect |
Those who wear these bracelets increase the appropriate ability (except Vitality and Spirit) by +2 points.
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Ability-Enhancing Ring | Base Price | 500 | ||||||||||||||||||
Pop. | 8 | App. | Stylized silver rings with gems of various colors | Equip | Hand | |||||||||||||||
Summary | Increases an ability, with more drastic effects when broken | Era | Al Menas | |||||||||||||||||
Effect |
Those who wear these rings increase the appropriate ability (except Vitality and Spirit) by +1 point.
|
Amulet of Light | Base Price | 3,000 | |||
Pop. | 10 | App. | Low-hanging necklace with white jewels | Equip | Neck |
Summary | Protects wearer from Undead | Era | Al Menas | ||
Effect | The wearer receives a +1 bonus to Evasion, Fortitude and Willpower when attacked by Undead monsters. |
Amulet of Prayer | Base Price | 10,000 | |||
Pop. | 12 | App. | Silver necklace with a pendant | Equip | Neck |
Summary | Increases the effect of HP-restoring magic | Era | Al Menas | ||
Effect | When a magic effect that restores HP is used by the person wearing this amulet, heal an additional +1 HP. |
Angel Ring | Base Price | 5,000 | |||
Pop. | 12 | App. | Gold circlet engraved with Al Menas words | Equip | Head |
Summary | Forces the wearer to sleep deeply | Era | Al Menas | ||
Effect | When placed on the head, the wearer falls into a magically induced deep sleep, and remains sleeping for as long as the circlet is worn. While sleeping, the wearer is unaffected by time, as though it had stopped only for them. |
Angel Shoes | Base Price | 8,000 | |||
Pop. | 12 | App. | White shoes | Equip | Foot |
Summary | Always floating | Era | Al Menas | ||
Effect | The person wearing these shoes will move as though they are Hovering (as the Fairy spell). |
Asteria's Defense | Base Price | 40,000 | |||||||||||
Pop. | 19 | App. | Small disc-shaped shield | Equip | - | ||||||||
Summary | Reduces elemental damage | Era | Durandal | ||||||||||
Effect | This is a B-Rank Shield, a graceful circular shield blessed by the God Asteria. While equipped, the user receives -3 damage from Fire-, Water/Ice-, Wind- and Earth-type sources, whether physical or magical.
|
Bandit King's Ring | Base Price | 3,000 | |||
Pop. | 14 | App. | A jet-black ring, absorbing light | Equip | Hand |
Summary | Improve thief skills | Era | Al Menas | ||
Effect | A replica of rings used by a band of famous thieves, this ring gives the wearer a +1 bonus to Open Lock checks. |
Bear Claws | Base Price | 30,000 | |||
Pop. | 10 | App. | Bear-claw necklace decorated with patterns | Equip | Neck |
Summary | Enhancer Technique "Bear Muscle" receives +1 bonus | Era | Durandal | ||
Effect | This rough necklace was said to be worn by a great Enhancer during training. While worn, the effect of the Enhancer Technique "Bear Muscle" is increased by +1 (so the user's Strength Modifier is increased by +3 instead of +2). |
Berserker's Soul | Base Price | 13,000 (Not for sale) | |||||||||||||||||||||||||||||||||||||
Pop. | 15 | App. | Two-handed sword with a black blade | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Attack at the cost of life | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Sword, burned black from the grudge of the warrior who died while wielding it. The warrior's grudge still infuses the weapon, and its curse (a Curse-type effect with a value of 20) seeps into the mind of the new wielder.
When an attack is made using this sword, the MP of the wielder is reduced by 5, regardless if the attack hits or misses. Once the user's MP is reduced to 0, HP begins to decrease at the same rate (with any excess MP reduction rolling over to HP). When the user's HP drops to 0 from this effect, they fall unconscious and immediately make a Death Check. Once this sword is used in battle, the user may only move closer to enemies and attack with this sword. Any other Actions, such as using a different weapon, or any Minor Actions, cannot be taken.
|
Black Belt | Base Price | 3,000 | |||
Pop. | 8 | App. | Black leather belt | Equip | Waist |
Summary | Increases Defense | Era | Al Menas | ||
Effect |
The wearer of this belt has +1 Defense. It is said this belt is made from tanning a special leather. |
Blessed Sword | Base Price | 30,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 14 | App. | Rapier with platinum blade | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Recovers HP | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Sword, a thin platinum blade blessed by the gods. This blade cannot harm another being; instead, when an attack is made with this sword, it instead heals the defender for what would be the calculated damage. This effect can only be used once per day per character. This effect cannot heal Undead or Constructs.
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Breeze Cloak | Base Price | 30,000 | |||
Pop. | 10 | App. | Blue single-shoulder cape | Equip | Back |
Summary | Easier to avoid ranged attacks | Era | Al Menas | ||
Effect | This cloak, worn over one shoulder, is magically enchanted to protect the wearer from incoming projectiles. Specifically, the wearer increases their Evasion by +1 when attacked by a ranged attack (a gunshot, javelin, thrown weapon, etc). |
Linkpearls | Base Price | 20,000 | |||
Pop. | 14 | App. | Black drop earrings (2 pairs) | Equip | Ear |
Summary | Wearers can talk between each other | Era | Al Menas | ||
Effect | When each pair of earrings are worn, the wearer of one can talk to the wearer of the other and speak freely, once per day, up to a maximum of 10 minutes. This magic functions regardless of the distance between the two wearers.
However, a person cannot wear two complete sets using another slot (thus having four earrings total) and talk between both pairs. |
Cattleya Garland | Base Price | 20,000 | |||
Pop. | 16 | App. | Circlet with engraved cattleya flowers | Equip | Head |
Summary | Increases range of Fairy Magic | Era | Durandal | ||
Effect | This circlet has tiny bells that, while inaudible to most humanoids, is quite pleasing to fairies. The wearer of this circlet increases the range of any Fairy Magic spell with "Range: 〇m" by +10m. |
Centipede Boots | Base Price | 12,000 | |||
Pop. | 12 | App. | Red leather shoes | Equip | Foot |
Summary | Replicate desired footsteps | Era | Durandal | ||
Effect | These magical shoes have a special malleable sole. Once per hour, as a Major Action, the user can change their footprints to appear as those of another person or a monster for the next 3 minutes (18 rounds).
When activating the shoes, the user must know the name, face, and physique if copying a person, and must have succeeded on a Monster Knowledge check if copying a monster. |
Champion's Buckle | Base Price | 5,000 | |||
Pop. | 10 | App. | Buckle molded in hero's likeness | Equip | Waist |
Summary | Shoots Lightning | Era | Al Menas | ||
Effect | When the wearer speaks the command word, [Lightning] spell fires out of the hero's mouth with Magic Power 6. This effect costs 10 MP to use. Wearer cannot use combat feats for this spell. |
Champion Loincloth | Base Price | 30,000 | |||
Pop. | 12 | App. | Men's waistband with flashy colors | Equip | Waist |
Summary | Guarantee an attack hits once per day | Era | Durandal | ||
Effect | A waistband with very bright and conspicuous colors (red and white are popular), this loincloth is designed to make a well-trained man look even better. While wearing the Champion Loincloth, the user's melee Accuracy is reduced by -1. However, once per day as a Minor Action, the user can declare their next attack to be an Automatic Success, and does not need to roll Accuracy.
It takes 30 seconds (3 rounds) to both put on and take off the Champion Loincloth, and it may only be worn by men. |
Combat Maid's Outfit | Base Price | 38,000 | |||||||||||
Pop. | 15 | App. | Maid's outfit designed not to restrict movement | Equip | - | ||||||||
Summary | Reduce Magic Damage by -3 | Era | Al Menas | ||||||||||
Effect | This is B-Rank Nonmetallic Armor, a fancy maid's outfit reinforced for combat uses. Specifically designed to prevent damage from firearm usage, this outfit reduces all incoming magical damage by -3 points.
|
Command Stone | Base Price | 100 | |||
Pop. | 10 | App. | Lead-colored stone with magical power | Equip | - |
Summary | Change the given command of a Golem | Era | Durandal | ||
Effect | The user of this item can change the commands given to a Golem or Undead created via "Create Golem" or "Create Undead". As a Major Action, the stone must be touched to the monster in question and a new command given. Once used, this stone will crumble to dust. This stone can only be used on monsters created by the caster, and will not work on those created by another character. |
Crystal Necklace | Base Price | 3,000 | |||
Pop. | 12 | App. | Necklace with hanging crystals | Equip | Neck |
Summary | Increases Poison, Disease resistance | Era | Al Menas | ||
Effect | The crystal used in this necklace is specially enchanted to reflect in rainbow colors when held over light. The wearer of this necklace gains a +1 bonus to Fortitude and Willpower checks to resist any Poison-type or Disease-type effects. |
Curse Rebellion | Base Price | 60,000 | |||
Pop. | 26 | App. | Simple necklace | Equip | Neck |
Summary | Damage dealt to Daemons +3, damage taken from Daemons -3 | Era | Durandal | ||
Effect | When the wearer of this necklace makes a melee or ranged attack or casts a spell that targets a Daemon, they deal an extra +3 damage to that Daemon. Additionally, when a Daemon would make an attack on the wearer, reduce the damage from that attack by -3. |
Death Scythe | Base Price | 16,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 14 | App. | A jet-black scythe more than 2m long | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Increases damage with vitality | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is an A-Rank Axe, an eerie black scythe etched with unsettling patterns whose aura radiates death. Once per round as a Minor Action, the user can spend 5 HP in order to increase this weapon's damage by +5 for the round.
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Destroyer | Base Price | 15,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 21 | App. | Single-edged two-handed sword | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Can critical any enemy | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is an A-Rank Sword, a large, single-edged sword built to chop through anything. An attack made using this sword can critical, even if the defender is normally immune to criticals.
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Droplet Bracelet | Base Price | 5,000 | |||
Pop. | 12 | App. | A bracelet set with a blue jewel | Equip | Hand |
Summary | Creates water and absorbs ice and water damage | Era | Al Menas | ||
Effect | The wearer of the bracelet can speak a command word and cause water to issue forth from the inset gem. This ability can only be activated three times per day, and each activation produces one liter of water.
Additionally, the wearer takes -1 damage from Water/Ice-type effects while wearing the bracelet. |
Elemental Blade | Base Price | 12,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 16 | App. | Short sword with rainbow-colored blade | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Adds any type to weapon | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Sword, a short blade with a rainbow hue. With a command word and a Minor Action, the blade will take on any one of the following types: Fire, Water/Ice, Earth, Thunder or Wind.
|
Eternal Chronoglass | Base Price | 167,000 (Not for sale) | |||
Pop. | 16 | App. | Hourglass with rainbow-colored sand | Equip | - |
Summary | Take two Major Actions | Era | Durandal | ||
Effect | A mysterious hourglass that is able to stop time around it temporarily. When used as a Minor Action, the user is able to take two Major Actions during the same round. The Chronoglass may only be used once per day. |
Fairy Lantern | Base Price | 10,000 | |||
Pop. | 18 | App. | Silver lantern | Equip | - |
Summary | A fairy light invisible to those with soulscars | Era | Al Menas | ||
Effect | A magic lantern, this lantern requires no oil or tinderbox to use. As a Major Action, the holder can spend 3 MP and speak a command word to create a pale flame for 12 hours. This flame sheds bright light out to 10m. However, anyone with any soulscarring (PC or otherwise) cannot see this light. |
Fairy Weapon | Base Price | Weapon price +3,000/+6,000/+12,000 | |||
Pop. | 10 | App. | Varies | Equip | - |
Summary | Weapon enhanced by fairies | Era | Al Menas | ||
Effect | These magic weapons have been blessed by various fairies, imbuing them with one of a variety of different elemental attributes (like a Fire Claymore, or a Lightning Dagger). The prices are listed in order of B-Rank, A-Rank and S-Rank weapons. SS- Rank Weapons cannot be made into Fairy Weapons.
There are a variety of magical weapons already existing, but a mundane weapon can be enchanted as well. This requires the same cost as above, and must be done by the local Institute of Magitechnology. This enchantment requires one month to perform. |
Fistulosum | Base Price | 10,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 14 | App. | A green wand with a bifurcated tip | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Strengthens Spellsongs | Era | Al Menas | ||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Staff, a replica of an instrument used by a very popular female bard. When held in one's hand and a Spellsong is recited, the Spellsong will affect all within its area, even those would would normally be immune to Psychic-type effects.
|
Flapper's Song | Base Price | 5,000 | |||
Pop. | 12 | App. | Choker woven with magic beads | Equip | Neck |
Summary | Increases range of Spellsongs | Era | Al Menas | ||
Effect | This choker, named after a famous singer, relaxes the throat and allows singing to carry farther than it normally would. Any Spellsong the wearer sings has its range increased by 10m. This has no effects on a pet's singing. |
Flying Broom | Base Price | 25,000 | |||
Pop. | 8 | App. | An ordinary broom | Equip | Face |
Summary | Fly at a speed of 20m | Era | Durandal | ||
Effect | What appears to be an ordinary broom is actually a magical tool often found in old Al Menas era ruins. Each of these brooms allows a character to fly for up to an hour per day, moving at a rate of 20m per round, or 60m when taking a Full Move. Due to its size, only two characters can ride on any given broom, though one rider may be replaced with up to 200kg of luggage and other inanimate belongings. |
Frog Feet | Base Price | 4,000 | |||
Pop. | 14 | App. | Green fins | Equip | Foot |
Summary | Aids in swimming | Era | Al Menas | ||
Effect | The person wearing these fins receives a +2 bonus to checks made for the Swimming Adventuring Skill. |
Gentleman's Beard | Base Price | 20,000 | |||
Pop. | 14 | App. | A large, bushy black full beard | Equip | Face |
Summary | Speak politely in the Arcana language | Era | Al Menas | ||
Effect | An interesting item, this false beard allows the speaker to sound like they're politely speaking in the Arcana language, regardless of what language they're actually speaking. If a listener wishes to resist this effect and hear the actual voice of the speaker, they need to succeed on a Willpower check (TN 15). |
Goddess's Veil | Base Price | 20,000 | |||
Pop. | 14 | App. | Pure white veil with ribbons | Equip | Head |
Summary | Rarely make healing magic hyper effective | Era | Durandal | ||
Effect | A gorgeous, pure white veil, it is a symbol of grace and charity throughout Raxia. A woman who wears the Goddess's Veil can treat healing magic as though it had a C Value of 10; i.e. healing spells can critical and will heal more than usual.
Men may also wear the Goddess's Veil, but do not gain any benefits from doing so. |
Golden Earplugs | Base Price | 2,000 | |||
Pop. | 12 | App. | Gold earplugs | Equip | Ear |
Summary | Increase resistance to spellsongs | Era | Al Menas | ||
Effect | When wearing both plugs, the wearer receives a +2 bonus to Willpower checks against spellsongs. The wearer can still hear other sounds normally. |
Guardian Stone | Base Price | 100+ | |||
Pop. | 13 | App. | Glossy small blue stone | Equip | - |
Summary | Reduce Magic Damage | Era | Al Menas | ||
Effect | A shiny blue stone, about the size of the tip of a thumb, this stone is able to absorb magical damage that would otherwise affect the caster. If the holder would receive any magical damage, they may redirect that damage to this stone. Only one stone may be used in this way at a time, though multiple stones may be carried at once.
The cost of this stone is equal to 100G times the square of the HP of the stone. For example, a 5 HP stone would be 2,500G (5 HP x 5 HP x 100G). When the HP of the stone reaches 0, it crumbles into dust. |
Hero's Mantle | Base Price | 10,000 | |||
Pop. | 12 | App. | Long cape | Equip | Back |
Summary | Reduces Breath Weapon damage by -2 points | Era | Al Menas | ||
Effect | A replica of a cloak used by famous dragonslayers, it comes in a wide variety of colors and styles.
If the wearer is hit by a damaging Breath Weapon attack, reduce the calculated damage of that attack by -2 points. |
Hound's Nose | Base Price | 4,000 | |||
Pop. | 16 | App. | Black ornament covering one's nose | Equip | Face |
Summary | Improves one's tracking abilities | Era | Al Menas | ||
Effect | The wearer of this item gains a +2 bonus to Track checks. |
Hundred Boots | Base Price | 12,000 | |||
Pop. | 12 | App. | Blue leather shoes | Equip | Foot |
Summary | Replicate sound of desired footsteps | Era | Durandal | ||
Effect | These magical shoes have a special sole that makes a unique noise. Once per hour, as a Major Action, the user can change their footprints to sound as those of another person or a monster for the next 3 minutes (18 rounds).
When activating the shoes, the user must know the name, face, and physique if copying a person, and must have succeeded on a Monster Knowledge check if copying a monster. |
Efreet's Whisker | Base Price | Remaining uses x 500G | |||
Pop. | 17 | App. | Twisted crimson-tipped quarterstaff | Equip | Weapon |
Summary | Shoots Fireballs | Era | Al Menas | ||
Effect | This staff comes with 2d charges of Fireball (cast with a Magic Power of 6). As a Major Action, when the command word is spoken, a fireball will shoot from the tip towards the target. |
Illusory Wig | Base Price | 3,000 | |||
Pop. | 10 | App. | Wig made of white hair | Equip | Head |
Summary | Change hair colors | Era | Al Menas | ||
Effect | As a Minor Action, the wearer of this wig can recite a command word and change the color of this wig.
The wig must be removed in order to return to the wearer's natural hair color or to changing to another color. It takes 1 minute (6 rounds) in order to attach the wig. |
Interpreter Earrings | Base Price | 50,000 | |||
Pop. | 14 | App. | White ring-shaped earrings | Equip | Ear |
Summary | Able to understand a specific language | Era | Durandal | ||
Effect | The wearer of these earrings will be able to listen to and understand up to five different spoken languages. Depending upon the specific set of earrings, not all five of the languages may have been chosen, and can be set by the wearer. However, once a language is chosen, it cannot be unchosen.
Additionally, the magic of these earrings does not allow the wearer to be able to read or write in any of the chosen languages. |
Jack Beans | Base Price | 100 | |||
Pop. | 15 | App. | Green beans the size of a fingertip | Equip | - |
Summary | Can grow a sturdy vine | Era | Durandal | ||
Effect | These magical beans, once planted and activated as a Major Action by spending 1 MP, will grow into a long, sturdy vine in any direction the user wishes.
It takes the vine one round to grow 1m, up to the maximum of 20m long. This vine is 10cm thick and can act as a replacement for rope, holding up to 300kg of weight. However, this vine will wither and die after 24 hours, but may be used as a rope afterwards. |
Jack in the Box | Base Price | 10,000 (Not for sale) | |||||||||||||||||||
Pop. | 15 | App. | An ordinary treasure chest | Equip | - | ||||||||||||||||
Summary | Contains either magitech robots or magical treasure | Era | Al Menas | ||||||||||||||||||
Effect | A popular toy made during the Al Menas period, it was originally used to test one's luck. However, due to their inherent danger, they were often discarded until only a few remain in functional shape. They are quite useful for trapping and protecting dungeons, however.
Inside the rather ordinary-looking chest is either a magitech-powered automaton or some amount of money, though the contents are only known once the box is opened. Despite the small interior of the chest, the automatons that may spring out are full-size, and having them fit back into the chest is impossible. The chart below shows the contents in an easy-to-randomize format. If an automaton does end up coming out of the box, it will attack the person opening the lid. Regardless of the contents, however, once opened the chest is just an ordinary treasure chest.
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Judgment Spear | Base Price | 32,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Pop. | 16 | App. | Long spear with three-pronged blade | Equip | - | ||||||||||||||||||||||||||||||||||||||||||||||||||
Summary | Blocks enemies from moving | Era | Durandal | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Spear, a three-pronged spear with the power to stop the sinful in their tracks. In olden days, these were used en masse by city guards in order to protect the walls.
If an attack using this spear is an Automatic Success, the defender cannot move or take any Actions for 10 seconds (1 round). This effect is a Psychic-type effect with a value of 20, and has no effect on those who are immune to Psychic-type effects.
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Jump Boots | Base Price | 5,000 | |||
Pop. | 12 | App. | Leather boots with engraved wings | Equip | Foot |
Summary | Leap higher than normal | Era | Al Menas | ||
Effect | The wearer of these boots receives a +4 bonus to both Long Jump and High Jump checks. |
Keen-Flash Glasses | Base Price | 4,000 | |||
Pop. | 14 | App. | Gold-framed glasses | Equip | Face |
Summary | Increases wearer's attention | Era | Al Menas | ||
Effect | The wearer of these glasses receives a +1 bonus to both their Insight and Search checks. |
Lamia Necklace | Base Price | 5,000 | |||
Pop. | 16 | App. | Necklace with hanging stones | Equip | Neck |
Summary | Change form into a specific woman | Era | Durandal | ||
Effect | When the wearer of this necklace speaks a command word, they can change shape into that of a particular woman. The woman's figure chosen is set at the first activation of this item, is different for each item, and cannot be changed.
This effect is merely an illusion, and does not permanently change one's gender or stats. The wearer can change back to their original form either by reciting the command word again, or by removing the necklace. |
Lightning-Bolt Hairpin | Base Price | 1,500 | |||
Pop. | 7 | App. | A hairpin in the shape of a lightning bolt | Equip | Head |
Summary | Thrown hairpin becomes bolt of lightning (Range 10m) | Era | Al Menas | ||
Effect | The wielder can throw this Hairpin with Major Action. Throwing it will result in a lightning arrow spell-like effect, which will fly to a chosen “Target: 1 Character” and "Range/Area:10m/Shot". The success value of the Spellcasting check is 12 (2d+12) versus the Willpower of the target. Target takes full Power 20 +5 lightning magic damage on fail and half the damage on a success.
Even if the target is in the skirmish and the user does not have the combat feat [Precise Shot] or [Guided Magic], no misfire will occur. However, it cannot be fired through an obstacle without [Hawk Eye]. This item will break after one use. |
Little Wing | Base Price | 3,000 | |||
Pop. | 12 | App. | Ornament of small white wings | Equip | Back |
Summary | Reduces damage from a fall | Era | Al Menas | ||
Effect | This item is attached to the wearer's back.
Whenever the wearer falls a great distance, a gentle breeze buffers him and blunts the impact of his fall. All falling damage taken by the wearer is reduced by -20. |
Lucky Charm | Base Price | 2,000 | |||
Pop. | 10 | App. | A pendant with a picture of a bluebird | Equip | Neck |
Summary | Wearer is more likely to be lucky | Era | Al Menas | ||
Effect | When wearing this pendant, all rolls for Loot Determination receive a +1 bonus. |
Magic Cosmetics | Base Price | 4,000 | |||
Pop. | 13 | App. | A makeup set in a cosmetic box | Equip | - |
Summary | Improves one's make-up | Era | Al Menas | ||
Effect | Magic is infused into all the different cosmetics in this kit, making everything more vivid and intense. When using this cosmetic kit, the recipient of the make-up receives a +2 bonus to their Disguise checks. |
Magic Weapon +1 | Base Price | Weapon price +5,000/+10,000/+20,000 | |||
Pop. | 10 | App. | Varies | Equip | Weapon |
Summary | Weapon enhanced by magic | Era | Al Menas | ||
Effect |
A magic weapon receives +1 additional damage and accuracy. As there are a variety of weapons, so too are there a variety of magic weapons. To find the price for B-Rank magic weapons, add 5,000G to the base price of the weapon. A-Rank magic weapons add 10,000G instead. S-Rank weapons require an extra 20,000G in order to be enchanted. An already-made weapon can be made magical by the Institute of Magitechnology, but enchanting a weapon takes one month. |
Magical Cabal Coffers | Base Price | 9,000 | ||||||||||||||||||||||||
Pop. | 10 | App. | Bottle filled with colorful magical stones | Equip | - | |||||||||||||||||||||
Summary | Randomly generate magic | Era | Durandal | |||||||||||||||||||||||
Effect | A bottle filled with various magic, it will randomly generate a magical effect from the following table when thrown in combat. This item has a range of 10m, and does not consume any MP for its effects. Treat all spells as having a Magic Power of 10. Once used, this item will disappear.
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Mana Coat | Base Price | 28,000 | |||||||||||
Pop. | 14 | App. | Coat made of light fabric | Equip | - | ||||||||
Summary | Clothing with latent magical power | Era | Al Menas | ||||||||||
Effect | This is B-Rank Nonmetallic Armor, a special coat designed by a wizard to aid in protection. This coat's Defense is equal to the user's Intelligence Modifier.
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Mana Ring | Base Price | 10,000 | |||
Pop. | 14 | App. | Silver bangle engraved with Arcana words | Equip | Hand |
Summary | Improves magic use | Era | Durandal | ||
Effect | A facsimile of bracelets worn by old court magicians, this ring still holds significant magical power inside. The wearer not only increases any magical damage they deal by +1 point, but the ring can also be treated as a Magical Implement for those classes that require one in order to cast spells. |
Message Rouge | Base Price | 1,000 | |||
Pop. | 14 | App. | Light-colored lipstick in a small shell | Equip | - |
Summary | Leave a message up to 30 seconds long | Era | Durandal | ||
Effect | This lipstick is used by lovers to leave messages for one another. Occasionally, someone may stumble across these messages and find a particularly sordid secret.
By making a kiss mark with Message Rouge on your lips, a message of up to 30 seconds long can be stored in the mark. This message will remain until the kiss mark is reduced to just traces of rouge. To hear the stored message, all one has to do is point a finger at the kiss mark with the mental intention of hearing any message inside, and the magic of the rouge will allow the message to be heard. Once Message Rouge is used to store a message, the rest of the lipstick will disappear. |
Miracle Necklace | Base Price | 10,000 | |||
Pop. | 12 | App. | Necklace with magical stones embedded | Equip | Neck |
Summary | Re-roll a failed Death Check | Era | Al Menas | ||
Effect | If the wearer of this necklace is unconscious and fails a Death Check, they can choose to have this item shatter. If they do, they may re-roll that Death Check, but must take the result of this second roll. |
Mirror of Truth | Base Price | 72,000 (Not for sale) | |||
Pop. | 15 | App. | Full-length mirror with silver edging | Equip | - |
Summary | Uncover the truth | Era | Durandal | ||
Effect | A magical mirror that will show true appearances, it stands at 1m wide by 2m tall. This mirror will always show one's true appearance, no matter how much it is changed via magic and unique skills. The mirror does not dispel any of those effects, however. |
Moonlight Ring | Base Price | 1,000 | |||
Pop. | 8 | App. | Stylized silver ring inlaid with a black gemstone | Equip | Hand |
Summary | Break the ring to increase Willpower | Era | Al Menas | ||
Effect | After any Willpower roll, the wearer may declare they are destroying the ring. If they do, receive a +2 bonus to Willpower. Only one ring or bracelet can be broken per check. |
Night Goggles | Base Price | 20,000 | |||
Pop. | 10 | App. | Goggles with yellow lenses | Equip | Face |
Summary | See in darkness as though it were daytime | Era | Al Menas | ||
Effect | As a Minor Action, the wearer of these goggles can spend 1 MP and gain Darkvision (as the Elf, Dwarf, Runefolk and Shadow racial ability) for 10 seconds (1 round). |
Northern Needles | Base Price | 1,000 | |||
Pop. | 13 | App. | A set of red-tipped needles and a small box | Equip | - |
Summary | Needle in box always points north | Era | Al Menas | ||
Effect | A small wooden box and a set of small magic needles. When a needle is placed in the box, the red tip will always point north, no matter where you are. |
Oath Anklet | Base Price | 3,000 | |||
Pop. | 12 | App. | Anklet made of magical metal | Equip | Foot |
Summary | Liege knows location of wearer | Era | Al Menas | ||
Effect | Using a drop of blood and a command word, a person can become the Liege of the Oath Anklet. When given to another, the magic of the Anklet allows the Liege to know where in the world the wearer is, regardless of distance or direction.
It is rumored that these anklets came into fashion in order to keep track of and control Runefolk slaves during the Al Menas period, though this has not been proven. |
Pointed Hat | Base Price | 3,000 | |||
Pop. | 10 | App. | Tall conical hat | Equip | Head |
Summary | Remembering monster knowledge becomes easier | Era | Al Menas | ||
Effect | The person wearing the hat will receive a +1 bonus to all Monster Knowledge checks. |
Queen's Corset | Base Price | 10,000 | |||
Pop. | 12 | App. | Corset fit for royalty | Equip | Waist |
Summary | Ignore entanglement and tightening penalties | Era | Al Menas | ||
Effect | This corset is said to have been worn by high-society women. It's perfect fit allows the wearer to ignore any penalties applied by unique skills with "Tangle" or "Tighten" in the name (including such abilities like "Entangling Vines" from a Killer Creeper). |
Rabbit Earrings | Base Price | 4,000 | |||
Pop. | 10 | App. | Earrings with pink gemstones | Equip | Ear |
Summary | Hearing is sharpened, like a rabbit's | Era | Al Menas | ||
Effect | While wearing these earrings, you gain a +2 bonus to Listen checks. |
Ring of the Mind | Base Price | 5,000 | |||
Pop. | 12 | App. | A thin, silver ring | Equip | Hand |
Summary | Increases willpower | Era | Al Menas | ||
Effect | The wearer of the ring gets a +1 bonus on Willpower checks.
This is a lesser version of a ring said to have been favored by Imperial mages in ancient times. |
Robe of Wild Roses | Base Price | 40,000 | |||||||||||
Pop. | 15 | App. | Robe covered in translucent thorny vines | Equip | - | ||||||||
Summary | Damages incoming attackers | Era | Durandal | ||||||||||
Effect | This is B-Rank Nonmetallic Armor, a simple robe with a wild rose motif embroidered into it. The thorny vines are infused with a small amount of magic, appearing to be wrapping around the wearer. However, the vines have no substance until the wearer is in danger, when they will magically materialize. When the wearer of the robe is the target of a melee attack or a spell with "Range: Touch", the robe will automatically deal 2d Magic damage back to the attacker. The wearer of the robe cannot be damaged by their own robe's effect.
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Rose Choker | Base Price | 1,000 | |||
Pop. | 10 | App. | Silver choker engraved with roses | Equip | Neck |
Summary | Reduces damage once | Era | Al Menas | ||
Effect |
When the wearer speaks a command word, they are surrounded by a pink light, causing the next damage to the wearer to be reduced by -2 points. You can choose how to defend after reducing the damage. This item has one use, and will break afterwards. |
Ruby Glasses | Base Price | 2,000 | |||
Pop. | 12 | App. | Glasses with ruby lenses | Equip | Face |
Summary | Ignore the need to sleep | Era | Al Menas | ||
Effect | Wearing these glasses will keep the wearer wide awake, unable to sleep or be put to sleep.
However, these glasses do not actually remove the need for sleep, so continuing to wear these glasses for more than a day will still incur the penalties for staying awake longer than a day. |
Sake Seeds | Base Price | 100 (10 seeds) | |||
Pop. | 6 | App. | Sake-scented grain seeds | Equip | - |
Summary | Turn water into sake | Era | Durandal | ||
Effect | These seeds come from a specially produced grain fruit, altered with magic to create a fruit whose seeds can turn water into sake. One seed changes a mug-full of water, dissolving completely, though multiple seeds will create stronger alcohol. There are fruits that can produce different liquors as well, and rare Sake Seeds will fetch a high price at market. |
Salamander Hairpin | Base Price | 1,500 | |||
Pop. | 7 | App. | Salamander-shaped hair pin | Equip | Head |
Summary | Thrown hairpin becomes flaming arrow (Range 10m) | Era | Al Menas | ||
Effect |
The wielder can throw this Hairpin with Major Action. Throwing it will result in a flame arrow spell-like effect, which will fly to a chosen “Target: 1 Character” and "Range/Area:10m/Shot". The success value of the Spellcasting check is 12 (2d+12) versus the Willpower of the target. Target takes full Power 20 +5 fire magic damage on fail and half the damage on a success. Even if the target is in the skirmish and the user does not have the combat feat [Precise Shot] or [Guided Magic], no misfire will occur. However, it cannot be fired through an obstacle without [Hawk Eye]. This item will break after one use. |
Scale Mask | Base Price | 40,000 | |||
Pop. | 14 | App. | Jade mask, imitating a human face | Equip | Face |
Summary | Able to breathe underwater | Era | Durandal | ||
Effect | The wearer of this mask will be able to breathe as normal underwater. However, anything requiring vocalization (including magic) will not be able to be used. |
Shining Ring | Base Price | 10,000 | |||
Pop. | 10 | App. | White metal ring | Equip | Hand |
Summary | Emits light | Era | Al Menas | ||
Effect | As a Minor Action, the wearer of this ring can recite an activating word to have the ring begin to shed light as the "Light" spell. However, this effect only works while the ring is worn; if removed the ring stops shedding light. |
Silent Shoes | Base Price | 5,000 | |||
Pop. | 14 | App. | Shoes sewn from magical cloth | Equip | Foot |
Summary | Allows for silent movement | Era | Al Menas | ||
Effect | These shoes are constructed from a special material that creates no sound. Anyone wearing these shoes receives a +2 bonus to Hide checks. |
Skanda Boots | Base Price | 2,000 | |||
Pop. | 10 | App. | Boots made of blue and white leather straps | Equip | Feet |
Summary | Travel Distance increased | Era | Al Menas | ||
Effect | The boots have wind magic woven into them, allowing the wearer to walk more lightly than usual. Characters taking a Full Move increase their speed by 15m, while those taking a Normal Move increase their speed by 5m. |
Snowflake Hairpin | Base Price | 1,500 | |||
Pop. | 7 | App. | A hairpin adorned with snowflakes | Equip | Head |
Summary | Thrown hairpin becomes icy arrow | Era | Al Menas | ||
Effect | The wielder can throw this Hairpin with Major Action. Throwing it will result in an icy bolt spell-like effect, which will fly to a chosen “Target: 1 Character” and "Range/Area: 10m/Shot". The success value of the Spellcasting check is 12 (2d+12) versus the Willpower of the target. Target takes full Power 20 +5 water/ice magic damage on fail and half the damage on a success.
Even if the target is in the skirmish and the user does not have the combat feat [Precise Shot] or [Guided Magic], no misfire will occur. However, it cannot be fired through an obstacle without [Hawk Eye]. This item will break after one use. |
Staff of House | Base Price | 96,000 (Not for sale) | |||||||||||||||||||||||||||||||||||||
Pop. | 14 | App. | An oak tree cane with a spiral tip | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Creates a small house | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is a B-Rank Staff, a weathered oak cane with a spiral on one end. When the spiral end is stabbed into the ground and a command word is spoken, the cane transforms into a small but fully furnished house over the course of 30 seconds (3 rounds). The house needs a 20m radius to be called forth, but remains where it is until the command word is spoken a second time.
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Storage Bracelet | Base Price | 30,000 | |||
Pop. | 12 | App. | Bracelet with a large, black stone | Equip | Hand |
Summary | Store one object inside | Era | Durandal | ||
Effect | The bracelet can be used to hold one non-living object inside. As a Major Action, the user can recite an activating word and store one item touching the bracelet's gem inside the bracelet. This item cannot be more than 1m diameter, nor more than 3m tall, though there is no limit on the weight of the object to be stored. Living objects, such as humanoids, monsters or even plants, cannot be stored in the bracelet.
To remove the object stored in the bracelet, the wearer simply has to remove the bracelet to have the stored item appear on the ground next to them. |
Sunshine Ring | Base Price | 1,000 | |||
Pop. | 8 | App. | Stylized silver ring inlaid with a white gemstone | Equip | Hand |
Summary | Break the stone to increase Vitality | Era | Al Menas | ||
Effect | When wearing this ring, you may activate this effect. After any die roll, you may declare you are destroying the stone. If you do, receive a +2 bonus to Vitality. |
Swirl Piercing | Base Price | 10,000 | |||
Pop. | 12 | App. | Spiral piercing, engraved with Arcana language | Equip | Face |
Summary | Change voice pitch | Era | Durandal | ||
Effect | The wearer of this piercing can change the pitch of their voice at will. The pitch can be freely set to anything within the range of normal human voices. However, this cannot be used to mimic the tone of voice of any specific person or animal.
This piercing is meant for one's tongue. |
Talisman of Life | Base Price | 10,000 | |||
Pop. | 10 | App. | A talisman made of white stone | Equip | Neck |
Summary | Break to heal 20 HP for all characters in 10m | Era | Al Menas | ||
Effect | As a Major Action, when the wearer speaks a command word, this talisman shatters into a 10m radius of light healing 20 HP to all those within. This healing does not work on Undead or Constructs. |
Thermal Mantle | Base Price | 3,500 | |||
Pop. | 12 | App. | Cloak made of thick, magical cloth | Equip | Back |
Summary | Reduces Fire, Water/Ice damage | Era | Al Menas | ||
Effect | This cloak is designed to protect against extreme temperatures. Whether heading to the desert or the middle of the arctic, the wearer will always be comfortable.
Additionally, the wearer will prevent -1 damage from all Fire-type and Water/Ice-type effects. |
Tinder Tail | Base Price | 3,000 | |||
Pop. | 10 | App. | A bushy, fox-like tail | Equip | Waist |
Summary | Start small fires | Era | Durandal | ||
Effect | A convenient tail, it allows you to create fire even without normal tinder and setup. As a Major Action, the tail can be shaken and, if something scratches the tip, a small fire appears there. However, this fire will go out in the same round unless some other form of kindling is available to keep the fire going. This fire cannot be used in combat to deal damage. |
Unicorn Horn | Base Price | Remaining Uses x 6,000 | |||
Pop. | 12 | App. | Cone about 50cm long | Equip | - |
Summary | Treats any illness or injury, destroys Undead | Era | Unknown | ||
Effect | A horn poached from a unicorn, it acts as a panacea for illnesses and injuries. It fully heals a character's HP when touched, and completely cures any poisons, diseases, curses, and petrification power 17 or less. However, this will not work on Undead or Constructs.
Undead touched by the horn must make a Fortitude check (TN 17); if it fails it is immediately destroyed. If sold on the open market, anywhere from 1-8 uses may remain, with no way to restore uses. Once these uses are expended, the horn crumbles to dust. |
Versatiles | Base Price | 5,000 | |||
Pop. | 12 | App. | Disc-shaped tiles with a mirror finish | Equip | - |
Summary | Record and play back landscapes | Era | Al Menas | ||
Effect | A set of tiles from the famous wizard "Oblivion" Versa, who lived during the Al Menas era. Each tile can fit in the palm of one's hand, is about as thick as a few sheets of paper stacked upon one another, with a surface as smooth and reflective as a mirror.
By holding one in your hand and speaking the command word, the tile will record all of the surrounding landscape reflected in it for the next 10 minutes. Once started, this recording cannot be stopped. After the recording is complete, a second command word will reproduce the recorded landscape as an image on the surface of the tile. When used in combat, activating either effect of a Versatile is a Major Action. The command words for both recording and image reproduction are the same for all Versatiles, and are well known among veteran adventurers. Unless special precautions are taken, these words will be known to the adventurer when they succeed on their Appraise check. Only one image can be stored in each Versatile, and once an image is recorded it cannot be erased. Additionally, each Versatile is about as sturdy as pottery, and with little effort can be completely destroyed. |
Yscaean Magical Armor | Base Price | 14,000 | |||||||||||
Pop. | 15 | App. | Mythril armor with luxurious decorations | Equip | - | ||||||||
Summary | Improve 《Multi-Action》 Combat Feat while worn | Era | Durandal | ||||||||||
Effect | This is B-Rank Metal Armor, full mythril plate armor with ornate filigrees and luxurious decorations. While wearing this armor, when the user activates the Combat Feat 《Multi-Action》, they increase their Accuracy and Magic Power by +1.
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Zantetsuken | Base Price | 25,000 | |||||||||||||||||||||||||||||||||||||
Pop. | 14 | App. | Single-edged longsword with a saw-like blade | Equip | - | ||||||||||||||||||||||||||||||||||
Summary | Ignores Defense when attacking | Era | Durandal | ||||||||||||||||||||||||||||||||||||
Effect | This is an A-Rank Sword, a jagged sword capable of tearing through armor like paper. If an attack using this sword is an Automatic Success, the defender's Defense is treated as 0 for that attack only.
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