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Newman Conjurer
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Newmen are a race that were developed and created during the Durandal Period. They were artificially created humans, designed to have a greater aptitude for magic.

Newman looks like humans, but there are some distinct differences.

They have a slender frame, and possess a magical sigil somewhere on their body. When a Newman uses magic, the sigil starts to emerge, increases their magical power.

This character can use 2nd level spiritualism magic. Due to the racial ability "Child of Magic", they can support allies and attack enemies with their heightened magical power. This ability will only grow as the Newman acquires more magical classes.

the other racial ability, "Déjà Vu", can allow them to get a +2 bonus to an Intelligence-based skill check once a day. Try to make good use of this ability.

Master magic and be the wisest of your fellow adventurers!

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