AIOCC-NMF

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Nightmare Magic Fist
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The Nightmare Magic Fist is able to use both martial arts and Spiritualism magic.

Nightmares were born out of a mutation from elves, humans, dwarves and lildraken. Their appearance does not differ that much from regular people, though often small horns sprout from their head. Highly capable creatures, they possess the essence of both a fighter and a magician.

Grappling is a type of combat skill specialized in unarmed combat. Able to use combat feats only available to Grapplers, this character can inflict damage on the enemy with their swift and agile movements. Using the Chain Attack combat feat the Nightmare Magic Fist can attack twice, and with the Throw Attack feat they can knock the enemy prone and prevent them from moving. The Magic Fist can fight in many ways, as on top of all that, they can use Spiritualism magic from the Conjurer class to strengthen himself or his allies.

Nightmares have the racial abilities Alternate Form and Weakness. When they use Alternate Form, the Nightmare's horns enlarge and their skin changes to a pale white. In this form they can use magic merely by thinking, without requiring the use of their voice. The Weakness racial ability makes Nightmares weaker against silver weapons and specific kinds of attributes.

Outsiders from the rest of the races, while they possess dangerous Weaknesses, they more than make up for it with peerless physical abilities and superior magic skills. With mastery of fist and magic, let's shout that name to the world.

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