AW-ITEM
The following is a list of all of the items from the three Core Rulebooks, as well as new items introduced in this book, sorted by Category. These listings include weapon category and equipment location, and basic information can be found here. For magic items that require more detail, there are remarks in the Notes column.
Weapon Icons[edit | edit source]
Weapons listed with an ⁂ in their name are magic weapons. While they are effective against certain monsters, they cannot be enchanted further, due to their innate enchantments already on the weapon.
Weapons with a ⚔ icon in the Notes column are slashing weapons, whereas those with a ⚒ icon are bludgeoning weapons. Some rare few have both, and will have notes describing how the weapon works.
Regarding the Reprinting of Renowned Items[edit | edit source]
For convenience, the Renowned Items introduced in Rulebook II have been reprinted and added into the General Items list as "Special Equipment". At the same time, some equivalent items have also been added to those lists, and similarly require the expenditure of Reputation as well as money in order to purchase. These items will have both a Reputation cost as well as a monetary value in the Price column. Despite being Renowned Items, though, Personalized Equipment and Housing are not included in this book.
Weapons in Multiple Categories[edit | edit source]
Some weapons are listed in multiple categories simultaneously. For example, a Knife is a B-Rank Sword, as well as a B-Rank Thrown weapon.
In such situations, the relevant Combat Feats will depend upon which category the weapon is being used as. To use the Knife again, it would gain the benefits of the Combat Feat 《Weapon Proficiency/Sword》 when being used as a melee weapon, whereas were it thrown the character would benefit from 《Weapon Proficiency/Thrown》 instead. The same applies to A- Rank and S-Rank weapons as well, where they will only provide their Rank Benefits when the appropriate 《Weapon Proficiency/**》 Combat Feat is taken.
Equipable, Exclusive, and [Class Level] Required[edit | edit source]
Some equipment have annotations that relate to specific Classes. These annotations mean the following:
- Grappler Equipable
- The Grappler class is highly restrictive in which equipment it can use effectively. If a Grappler PC equips items that are not allowed by the Grappler class, then they cannot use their Grappler levels for determining Accuracy, Evasion and Calculated Damage.
- Equipment that says that it is "Grappler Equipable" means that it can be used by a character with the Grappler class without losing their bonuses to Accuracy, Evasion and Calculated Damage.
- All weapons, regardless of attack method, that are in the Wrestling category are automatically assumed to be Grappler Equipable weapons.
- Grappler Exclusive
- Much like the above annotation, equipment marked as "Grappler Exclusive" means that it can only be used by a character with levels in the Grappler class. When using weapons marked as Grappler Exclusive, the character's Grappler class level must be used when determining Accuracy and Calculated Damage. Similarly, Grappler Exclusive armor requires the wearer to use their Grappler class level to determine Evasion. if the armor is worn by someone without any levels in the Grappler class, then they cannot gain any Evasion or Defense from the armor.
- [Class Level] Required
- Some equipment requires certain classes at certain levels in order to equip it. These rare pieces of equipment will only provide benefits to those with a certain class that has advanced to a particular level or higher. However, the equipment will provide its benefits regardless of whether or not the required class is used for its calculations.
Melee Weapons[edit | edit source]
Ranged Weapons[edit | edit source]
Armor[edit | edit source]
General Equipment[edit | edit source]
Mount Equipment[edit | edit source]
Accessories[edit | edit source]
Magic Items[edit | edit source]
Swords[edit | edit source]
B-Rank Swords
Bladed weapons that attack through slashing at enemies. Typically, they come with a scabbard so they can be stored when changing weapons.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Knife | 1H* | 1 | - | 1 | 0 | 0 | 0 | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 10 | - | 30 | ⚔ |
Dagger | 1H* | 3 | - | 3 | 0 | 0 | 1 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 10 | - | 50 | ⚔ |
Short Sword | 1H | 5 | - | 5 | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 5 | 5 | 10 | - | 80 | ⚔ |
⁂ Elemental Blade | 1H | 5 | +1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | +1 | 12,000 | ⚔ |
Ripper Knife | 1H* | 5 | - | 5 | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 5 | 5 | 9 | - | 3,600 | ⚔ |
Rapier | 1H | 8 | - | 8 | 0 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 10 | - | 110 | ⚔ |
Saber | 1H | 10 | - | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | - | 190 | ⚔ |
⁂ Blessed Sword | 1H | 10 | +1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | +1 | 30,000 | ⚔ |
Estoc | 2H | 11 | - | 21 | 1 | 2 | 3 | 4 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 370 | ⚔ |
Long Sword | 1H† | 13 | - | 13 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 6 | 7 | 7 | 10 | - | 440 | ⚔ |
2H | 13 | - | 23 | 2 | 2 | 3 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 10 | - | |||
Broad Sword | 1H | 15 | - | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 340 | ⚔ |
⁂ Shifting Sword | 1H | 15 | +1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 8~12 | +1 | 12,000 | ⚔ |
⁂ Berserker's Soul | 2H | 17 | +1 | 27 | 2 | 3 | 4 | 6 | 6 | 8 | 8 | 9 | 9 | 10 | 8 | +1 | 13,000 | ⚔, ※ |
Bastard Sword | 1H† | 17 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 10 | - | 560 | ⚔ |
2H | 17 | - | 27 | 2 | 3 | 4 | 6 | 6 | 8 | 8 | 9 | 9 | 10 | 10 | - | |||
Falchion | 2H | 18 | - | 28 | 2 | 3 | 4 | 6 | 6 | 8 | 9 | 9 | 10 | 10 | 10 | - | 790 | ⚔ |
Zweihander | 2H | 20 | - | 30 | 2 | 4 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 860 | ⚔ |
Shamshir | 2H | 22 | - | 32 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 10 | 10 | 11 | 10 | - | 950 | ⚔ |
Great Sword | 2H | 24 | - | 34 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 10 | 11 | 11 | 10 | - | 1,020 | ⚔ |
※: Cannot be bought.
- Elemental Sword: a short sword with a blade that shimmers like a rainbow.
- Ripper Knife: At first glance, it looks like an ordinary knife. However, the blade is actually three incredibly thin blades stacked on one another. The join between the blade and handle is an ingenious design, and allows the user to launch any number of blades with the flick of a wrist and the press of a button.
- Blessed Sword: A rapier with a platinum hue, its slashes heal the defender through divine providence.
- Shifting Sword: A strange one-handed sword from the Al Menas era, the curve of its blade changes on each swing.
- Berserker's Soul: This black blade is cursed by the spirit of a warrior who died in battle, their dying handprint forever etched into the sword.
A-Rank Swords
Stronger swords that require 《Weapon Proficiency/Sword》 in order to equip.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Fast Spike | 1H* | 1 | +1 | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 10 | - | 820 | ⚔ |
Terbutje | 1H | 6 | - | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 9 | - | 140 | ⚔ |
Broken Terbutje | 1H | 6 | - | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 12 | - | - | ⚒ |
Main Gauche | 1H | 6 | - | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 10 | - | 620 | ⚔ |
Flissa | 1H | 8 | - | 13 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 6 | 7 | 7 | 10 | - | 880 | ⚔ |
Defender | 1H | 12 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 10 | - | 1,770 | ⚔, ※ |
Shotel | 1H | 14 | -1 | 19 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | - | 1,080 | ⚔ |
⁂ Zantetsuken | 2H | 15 | +1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | +1 | 25,000 | ⚔ |
Steel Blade | 1H | 19 | - | 24 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 10 | - | 1,450 | ⚔ |
⁂ Destroyer | 2H | 20 | +1 | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 10 | +1 | 15,000 | ⚔⚒ |
Flamberge | 1H† | 23 | - | 28 | 2 | 3 | 4 | 6 | 6 | 8 | 9 | 9 | 10 | 10 | 10 | - | 1,580 | ⚔ |
2H | 23 | - | 38 | 3 | 5 | 6 | 7 | 8 | 10 | 10 | 11 | 12 | 13 | 10 | - | |||
Dragonslayer | 2H | 28 | - | 43 | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 10 | - | 2,760 | ⚔ |
※: +1 Defense
- Terbutje: Also known as a macahuitl, this primitive weapon is made from shark teeth tied to a club. The teeth are strong, but can't handle long combats without breaking.
- Main Gauche: A defensive dagger with a cage-like guard, this weapon is meant to deflect incoming attacks, rather than strike decisively.
- Shotel: This sword has a semi-circle blade designed to confuse defenders and reach around shields. However, its odd shape renders it difficult to use effectively.
- Zantetsuken: This longsword has a jagged edge like a saw blade, able to cut through the strongest steel as though it were paper.
- Destroyer: Forged from a single piece of heavy steel, this single-edged sword allows the wielder to use the spine of the sword as a bludgeoning weapon.
S-Rank Swords
Incredibly powerful swords that require 《Weapon Proficiency II/Sword》 to use effectively.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Piercer | 1H* | 4 | - | 14 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 9 | - | 2,150 | ⚔ |
Crenated Sword | 2H | 11 | - | 31 | 2 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 10 | - | 2,150 | ⚔ |
Mythril Sword | 1H | 15 | - | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | - | 7,500 | ⚔, Silver |
Executioner's Blade | 1H† | 20 | - | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 25,000 | ⚔ |
2H | 20 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | - | |||
Slasher | 1H | 21 | - | 31 | 2 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 10 | - | 5,750 | ⚔ |
Claymore | 1H† | 26 | - | 36 | 3 | 5 | 5 | 7 | 8 | 9 | 10 | 11 | 11 | 12 | 10 | - | 8,000 | ⚔ |
2H | 26 | - | 46 | 4 | 6 | 7 | 9 | 10 | 10 | 12 | 13 | 13 | 14 | 10 | - | |||
Sentinel | 2H | 35 | - | 55 | 5 | 7 | 10 | 10 | 11 | 12 | 13 | 14 | 16 | 16 | 10 | - | 14,000 | ⚔ |
- Crenated Sword: Formed through meticulous reshaping of Ripper Leaf leaves into a blade shape, with a leather wrapped handle. As strong as any other sword, but much lighter.
- Executioner's Blade: A long, single-edged sword forged from a variety of alloys. Difficult to use, but it can decapitate a daemon in a single blow in the hands of an expert.
SS-Rank Swords
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Angel Feather | 1H | 2 | +2 | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 10 | - | 60,000 | ⚔ |
Hyperion | 1H† | 20 | +1 | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | - | 80,000 | ⚔ |
2H | 20 | +1 | 50 | 4 | 6 | 8 | 10 | 10 | 12 | 12 | 13 | 15 | 15 | 10 | - | |||
Geister | 2H | 30 | +1 | 70 | 5 | 9 | 10 | 12 | 14 | 16 | 17 | 18 | 19 | 19 | 10 | - | 95,000 | ⚔, ※ |
※:While equipped, user takes 5 damage at the end of each turn.
Axes[edit | edit source]
B-Rank Axes
Whether single- or double-bladed, these heavy weapons sacrifice the ability to reliably cause criticals in exchange for more overall damage.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Hand Axe | 1H* | 7 | - | 12 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 11 | - | 90 | ⚔ |
Kusari-Gama (Sickle) | 2H | 12 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 11 | - | 8,800 | ⚔ |
Battle Axe | 1H† | 16 | - | 21 | 1 | 2 | 3 | 4 | 6 | 6 | 7 | 8 | 9 | 10 | 11 | - | 360 | ⚔ |
2H | 16 | - | 31 | 2 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 11 | - | |||
Great Axe | 2H | 18 | - | 33 | 3 | 4 | 5 | 6 | 8 | 8 | 10 | 10 | 10 | 11 | 11 | - | 410 | ⚔ |
Heavy Axe | 1H† | 20 | - | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 11 | - | 440 | ⚔ |
2H | 20 | - | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 11 | - | |||
Bullova | 2H | 22 | - | 37 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 12 | 11 | - | 490 | ⚔ |
Minotaur's Axe | 2H | 30 | - | 45 | 4 | 6 | 7 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 11 | - | 950 | ⚔ |
A-Rank Axes
Amazingly powerful, yet unwieldy in the hands of the untrained. Requires 《Weapon Proficiency/Axe》 to use properly.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tabarzin | 1H | 13 | - | 23 | 2 | 2 | 3 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 11 | - | 840 | ⚔ |
Long Axe | 2Hᵴ | 16 | - | 36 | 3 | 5 | 5 | 7 | 8 | 9 | 10 | 11 | 11 | 12 | 11 | - | 990 | ⚔ |
2Hᵱ | 16 | - | 31 | 2 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 10 | - | |||
Arm Catcher | 2H | 17 | - | 27 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 12 | 11 | - | 2,480 | ⚔ |
⁂ Death Scythe | 2H | 17 | +1 | 27 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 12 | 11 | +1 | 16,000 | ⚔ |
Halberd | 2Hᵴ | 20 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 11 | - | 1,080 | ⚔ |
2Hᵱ | 20 | - | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 10 | - |
- Arm Catcher: A sickle with numerous hooks coming off of the blade, designed to catch enemy limbs and weapons.
- Death Scythe: This 2m long jet-black scythe has an eerie aura around it. It is said the Grim Reaper itself gives this to a warrior in hopes of finding a worthy successor.
S-Rank Axes
Devastatingly powerful weapons, these cannot be used without 《Weapon Proficiency II/Axe》.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Hatchet | 1H* | 9 | - | 24 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 11 | - | 2,300 | ⚔ |
Mythril Axe | 1H† | 18 | - | 33 | 3 | 4 | 5 | 6 | 8 | 8 | 10 | 10 | 10 | 11 | 11 | - | 8,000 | ⚔, Silver |
2H | 18 | - | 43 | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 11 | - | |||
Voulge | 2H | 34 | - | 59 | 5 | 9 | 10 | 11 | 12 | 12 | 14 | 15 | 16 | 17 | 11 | - | 13,400 | ⚔ |
SS-Rank Axes
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Dynast | 2H | 40 | -1 | 90 | 7 | 10 | 12 | 15 | 18 | 19 | 21 | 23 | 25 | 26 | 11 | - | 114,000 | ⚔ |
Spears[edit | edit source]
B-Rank Spears
Spears are rather simple weapons, little more than blades at the end of a long handle. They are a little unwieldy, though, and have lower Accuracy than other weapons.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Javelin | 1H* | 5 | -1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | - | 65 | ⚔ |
Short Spear | 1H* | 10 | -1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 110 | ⚔ |
Spear | 1H† | 15 | -1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | - | 170 | ⚔ |
2H | 15 | - | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | - | |||
⁂ Judgment Spear | 1H† | 18 | - | 23 | 2 | 2 | 3 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 10 | +1 | 32,000 | ⚔ |
2H | 18 | +1 | 28 | 2 | 3 | 4 | 6 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | +1 | |||
Long Spear | 1H† | 20 | -1 | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | - | 220 | ⚔ |
2H | 20 | - | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - |
- Judgment Spear: A long trident said to have the power to pin the guilty to the spot. Guards in older civilizations were said to have one as a standard weapon.
A-Rank Spears
Sturdier weapons that require 《Weapon Proficiency/Spear》 in order to equip.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Pilum | 1H | 8 | -1 | 13 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 6 | 7 | 7 | 9 | - | 880 | ⚔ |
Trident | 1H* | 12 | -1 | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 460 | ⚔ |
Ahlspiess | 1H† | 15 | -1 | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | - | 480 | ⚔ |
2H | 15 | - | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | |||
Normal Lance | 1H | 20 | -1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 1,200 | ⚔, ※ |
Parasol Spear | 2H | 20 | -1 | 40 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 600 | ⚔ |
Pike | 1H† | 25 | -1 | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 10 | - | 1,750 | ⚔ |
2H | 25 | -1 | 45 | 4 | 6 | 7 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 10 | - |
※:+2 damage while riding
- Parasol Spear: An unusual weapon, it is a long spear with a parasol that can open at the end of the haft, just under the point of the spear. This can distract the opponent and blind them temporarily, making it difficult to be charged. It can also be used to keep dry in rain, though it is somewhat cumbersome.
S-Rank Spears
Requires 《Weapon Proficiency II/Spear》 in order to equip.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Partisan | 1H | 7 | -1 | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 1,990 | ⚔ |
Mythril Spear | 1H† | 18 | -1 | 33 | 3 | 4 | 5 | 6 | 8 | 8 | 10 | 10 | 10 | 11 | 10 | - | 7,930 | ⚔ |
2H | 18 | -1 | 43 | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 10 | - | |||
Heavy Lance | 1H | 25 | -1 | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | - | 8,280 | ⚔, ※ |
Corsesca | 1H† | 30 | -1 | 45 | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 10 | - | 12,800 | ⚔ |
2H | 30 | -1 | 55 | 5 | 7 | 10 | 10 | 11 | 12 | 13 | 14 | 16 | 16 | 10 | - |
※: +3 damage while riding
SS-Rank Spears
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Fatal Lance | 1H | 25 | - | 50 | 4 | 6 | 8 | 10 | 10 | 12 | 12 | 13 | 15 | 15 | 10 | - | 66,000 | ⚔, ※ |
※: +5 damage while riding
Maces[edit | edit source]
B-Rank Maces
With both high Power and higher accuracy, the mace is a dangerous weapon. Don't expect to critically hit all too often, however.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Light Mace | 1H | 5 | +1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 12 | - | 120 | ⚒ |
Heavy Mace | 1H† | 15 | +1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | - | 330 | ⚒ |
2H | 15 | +1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 12 | - | |||
Maul | 2H | 20 | +1 | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 12 | - | 440 | ⚒ |
Ogre Maul | 2H | 30 | +1 | 45 | 4 | 6 | 7 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 12 | - | 640 | ⚒ |
A-Rank Maces
These hefty weapons require 《Weapon Proficiency/Mace》 in order to equip.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Biliong | 1H | 7 | +1 | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 12 | - | 460 | ⚒ |
Steel Blow | 1H | 13 | +1 | 23 | 2 | 2 | 3 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 12 | - | 710 | ⚒ |
Ball Mace | 2H | 23 | +1 | 43 | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 12 | - | 1,220 | ⚒ |
S-Rank Maces
Massively powerful weapons that require 《Weapon Proficiency II/Mace》 in order to equip.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Bludgeon | 1H | 5 | +2 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 12 | - | 1,360 | ⚒ |
Mythril Mace | 1H | 15 | +2 | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 12 | - | 7,200 | ⚒ |
Troll Buster | 2H | 30 | +2 | 50 | 4 | 6 | 8 | 10 | 10 | 12 | 12 | 13 | 15 | 15 | 12 | - | 10,800 | ⚒ |
SS-Rank Maces
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Zeno | 2H | 28 | +3 | 53 | 5 | 7 | 9 | 10 | 11 | 12 | 12 | 14 | 15 | 15 | 12 | - | 92,000 | ⚒ |
Staves[edit | edit source]
B-Rank Staves
A sturdy piece of carved wood, staves are reliable weapons, even for those of lower Strength. Spellcasters also use them as a channel for their magic, though typically Sorcerers are seen focusing their Truespeech Magic through one.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Staff of Deception | 2H | 1 | +2 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 12 | +1 | 12,400 | ⚒ |
⁂ Staff of Control | 2H | 1 | +2 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 12 | +1 | 14,840 | ⚒ |
⁂ Staff of House | 2H | 1 | +2 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 12 | +1 | 96,000 | ⚒, ※ |
Mage Staff | 2H | 1 | +1 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 12 | - | 110 | ⚒ |
Quarterstaff | 2H | 4 | +1 | 14 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 12 | - | 140 | ⚒ |
Efreet's Whisker | 2H | 4 | +1 | 14 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 12 | - | Special | ⚒ |
⁂ Fistulosum | 1H | 5 | +2 | 5 | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 5 | 5 | 12 | +1 | 10,000 | ⚒ |
※: Cannot be bought.
- King's Deception: A wand intertwined with luxurious ornaments and magitech parts. It can reproduce a variety of sounds and noises through the clattering machines.
- Wand of Domination: Covered in eerie designs, this wand allows the wielder to change the commands of any monster they had created.
A-Rank Staves
《Weapon Proficiency/Staff》 is needed in order to use these staves to their fullest potential.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Mana Staff | 2H | 3 | +1 | 13 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 6 | 7 | 7 | 12 | - | 6,800 | ⚒, ※1 |
Leech Staff | 2H | 5 | +1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 12 | - | 7,000 | ⚒, ※2 |
※1: Magic Power +1
※2: Magic Damage +2.
S-Rank Staves
These powerful staves require 《Weapon Proficiency II/Staff》 to use properly.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Black Rod | 2H | 10 | +1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | - | 22,500 | ⚒, ※1 |
Sorcerer's Staff | 2H | 10 | +1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | - | 22,500 | ⚒, ※2 |
※1: Reduces MP use by -1 (to a minimum of 0).
※2: +2 bonus to Spellcasting checks.
SS-Rank Staves
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Magus | 2H | 14 | +1 | 44 | 4 | 6 | 7 | 8 | 10 | 10 | 11 | 12 | 13 | 14 | 12 | - | 100,000 | ⚒, ※ |
※:Wielder can spend HP instead of MP to cast spells.
Flails[edit | edit source]
B-Rank Flails
Striking weapons made by chaining a metal ball or weight to a handle and swung around. Quite powerful, but their constructions makes them rather inaccurate.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Light Flail | 1H | 7 | -1 | 12 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 10 | - | 90 | ⚒ |
Flail | 1H† | 10 | -1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 240 | ⚒ |
2H | 10 | -1 | 25 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | - | |||
Morningstar | 1H | 12 | -1 | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 10 | - | 280 | ⚒ |
Heavy Flail | 1H† | 15 | -1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | - | 340 | ⚒ |
2H | 15 | -1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - |
A-Rank Flails
Extra weight gives these weapons some added heft in combat, but 《Weapon Proficiency/Flail》 is required in order to wield these efficiently.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Rising Sun | 1H† | 14 | -1 | 24 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 10 | - | 1,200 | ⚒ |
2H | 14 | -1 | 34 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 10 | 11 | 11 | 10 | - | |||
Goedendag | 1H† | 18 | -1 | 28 | 2 | 3 | 4 | 6 | 6 | 8 | 9 | 9 | 10 | 10 | 10 | - | 1,540 | ⚒ |
2H | 18 | -1 | 38 | 3 | 5 | 6 | 7 | 8 | 10 | 10 | 11 | 12 | 13 | 10 | - | |||
Scorpion Tail | 2H | 27 | -1 | 47 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 13 | 15 | 10 | - | 2,600 | ⚒ |
S-Rank Flails
Wickedly dangerous weapons, but require 《Weapon Proficiency II/Flail》 to use to their full destructive potential.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Jail Impact | 1H | 19 | -1 | 29 | 2 | 3 | 4 | 6 | 6 | 7 | 8 | 9 | 9 | 10 | 9 | - | 5,100 | ⚒ |
Daemon Thresher | 1H | 24 | -1 | 34 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 10 | 11 | 11 | 9 | - | 12,000 | ⚒ |
Titan Flail | 2H | 32 | -1 | 52 | 5 | 7 | 8 | 10 | 11 | 12 | 12 | 13 | 15 | 15 | 9 | - | 12,500 | ⚒ |
- Daemon Thresher: Said to be made with the chain that bound Cerberus, guardian of the underworld. This chain is supposed to be strong enough to ensnare daemons and restrict their movements.
SS-Rank Flails
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Silver Comet | 1H† | 15 | - | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 9 | - | 71,000 | ⚒ |
2H | 15 | - | 45 | 4 | 6 | 7 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 9 | - |
Warhammers[edit | edit source]
B-Rank Warhammers
Weapons designed with both a blunt hammer-like head as well as a sharp pick. These weapons can be used as slashing weapons when fighting monsters resistant to bludgeoning, as well as bludgeoning weapons when in combat with slashing-resistant monsters. This versatility allows them to bypass just about any weapon resistance with ease.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Pick | 1H | 2 | -1 | 7 | 0 | 1 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 10 | - | 60 | ⚔⚒ |
Warhammer | 1H | 11 | -1 | 16 | 1 | 2 | 3 | 4 | 4 | 5 | 6 | 7 | 7 | 8 | 10 | - | 250 | ⚔⚒ |
Mattock | 2H | 20 | -2 | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | - | 440 | ⚔⚒ |
⁂ Golden Mattock | 2H | 20 | -1 | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | +1 | 11,880 | ⚔⚒ |
- Golden Mattock: A Mattock that glows golden with magical power inside. When using its power for civil engineering, or when demolishing buildings, it is quite efficient.
A-Rank Warhammers
These vicious weapons require 《Weapon Proficiency/Warhammer》 to be used effectively in combat.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
War Pick | 1H | 5 | -1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 600 | ⚔⚒ |
Guisarme | 2H | 25 | -2 | 50 | 4 | 6 | 8 | 10 | 10 | 12 | 12 | 13 | 15 | 15 | 10 | - | 1,680 | ⚔⚒ |
Bec-De-Corbin | 2Hᵴ | 20 | -1 | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 10 | - | 1,800 | ⚔⚒ |
2Hᵱ | 20 | -2 | 45 | 4 | 6 | 7 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 10 | - |
S-Rank Warhammers
Requiring 《Weapon Proficiency II/Warhammer》 to be used competently, there are few who take up these dangerous weapons. Those who do are to be feared, as they are incredibly dangerous opponents.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Chekan | 1H | 9 | -1 | 24 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 10 | - | 2,600 | ⚔⚒ |
Bec-de-Faucon | 1H† | 22 | -1 | 37 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 12 | 10 | - | 10,300 | ⚔⚒ |
2H | 22 | -2 | 52 | 5 | 7 | 8 | 10 | 11 | 12 | 12 | 13 | 15 | 15 | 10 | - | |||
Heavy Anchor | 2H | 31 | -2 | 61 | 5 | 9 | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 10 | - | 12,000 | ⚔⚒ |
SS-Rank Warhammers
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
⁂ Rosenhagen | 2H | 19 | -1 | 39 | 4 | 5 | 6 | 7 | 8 | 10 | 11 | 11 | 12 | 13 | 8 | - | 87,700 | ⚔⚒ |
Tangling[edit | edit source]
Unique weapons that get entangled in the enemy's limbs and impede actions and movement. Because of their odd shapes and skill needed to use effectively, there are no B-Rank Tangling weapons.
A-Rank Tangling
These weapons require 《Weapon Proficiency/Tangling》 in order to use with any sort of skill.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Net | 1H* | 5 | - | - | 210 | |||||||||||||
Drain Net | 1H* | 5 | - | - | 3,700 | |||||||||||||
Whip | 1H | 5 | - | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 11 | - | 520 | ⚒ |
Chain | 1H | 9 | - | 19 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 12 | - | 670 | ⚒ |
Kusari-Fundo | 1H* | 9 | - | 19 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 12 | - | 780 | ⚒ |
Meteor Hammer | 2H* | 20 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 11 | - | 990 | ⚒ |
- Net: Made of tough threads woven into a loose mesh, this weapon is primarily used to entangle and restrain an opponent without hurting them. Typically, it is thrown over an opponent's head, but it can also be used on one hand while in close quarters. When using a net, it's often held in one's off-hand and used first, so that way the weapon held in the main hand can be used to finish off the opponent.
- Drain Net: Similar to a normal net, though it was made with eerie blue-black threads. It's said that it can drain mana from an entangled target, during which it glows a dark red.
- Whip: A long, strong whip made of leather. It can be used to entangle an opponent, but it also can damage an opponent directly as well.
- Chain: A strong chain made of iron. Similar to a whip, it can be used to attack directly or to entangle an opponent.
- Kusari-Fundo: Also called a "weighted chain", this weapon has weights attached to the end of a length of chain. In order to attack, it is spun by the user, holding the middle of the chain, and the weight is aimed at the enemy. Experts with the weapon can choose to either arc the weight over shields and defenses, or shoot the weight straight into the opponent.
- Meteor Hammer: This weapon is a large iron ball attached to a chain, and requires the user to move their entire body in order to bring it up to speed in order to attack. There is also a slashing variation of this weapon, that uses a spiked ball instead, though it is much more dangerous even to the wielder.
S-Rank Tangling
Expert weapons, 《Weapon Proficiency II/Tangling》 is needed in order to wield these weapons.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Rose Whip | 1H | 5 | - | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | - | 1,300 | ⚔ |
Cat o' Nine Tails | 1H | 7 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 11 | - | 1,700 | ⚒ |
Urumi | 1H | 9 | - | 19 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 9 | - | 2,800 | ⚔ |
Chain Net | 1H* | 10 | +1 | - | 1,900 | |||||||||||||
Kusari-Gama (Weight) | 2H | 12 | +1 | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 12 | - | 8,800 | ⚒ |
Kusari-Gama (Sickle) | 2H* | 12 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 11 | - | 8,800 | ⚔ |
- Rose Whip: A whip made more dangerous by weaving spines in among the leather.
- Cat o' Nine Tails: A weapon with several whips hanging off of the 1/2m long handle. While the name implies there are nine whips, there may be more or less, depending upon the weapon maker.
- Urumi: A thin sheet of metal attached to a handle, it is sometimes called a "steel whip". This thin ribbon of metal is incredibly sharp while remaining quite flexible, allowing it to be used to wrap around weapons while also slashing at enemies. However, it's unwieldiness means that only true weapon masters will use it.
- Chain Net: A net made of chains woven together. There are small weights on the edges in order to make it easy to swing and deploy.
- Kusari-Gama: A weapon with a small sickle attached to a length of chain on one end, with a weight on the other. Practical use of the weapon requires the user to swing the weight around and entangle the opponent, then pull them close and slash with the sickle end.
SS-Rank Tangling
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Snake Sword | 1H | 15 | +1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 116,000 | ⚔ |
- Snake Sword: A complex weapon, made of numerous small, sharpened pieces of steel each connected through their center by a high-strength steel wire. When a mechanism on the handle is activated, the wire can loosen or contract. Contracting the wire pulls the pieces into the shape of a sword, while loosening it turns the weapon into more of a whip-like weapon to entangle an opponent. Contacting the wire while it is entangling an opponent can be quite deadly.
Wrestling[edit | edit source]
B-Rank Wrestling
Simple striking weapons, meant to enhance one's natural kicks and punches. While they cannot be used in conjunction with other weapons, Wrestling weapons don't impede movement of the user's hands or feet.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Punch | 1H | 0 | - | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 12 | - | - | ⚒ |
Kick | 1H# | 0 | -1 | 5 | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 5 | 5 | 12 | - | - | ⚒ |
Throw | 2H | 0 | - | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 12 | - | - | ⚔⚒, ※1 |
Tail | 1H# | 1 | +1 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 12 | - | - | ⚒ |
Bite | 2H# | 1 | - | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 9 | - | - | ⚔ |
Cestus | 1H | 1 | +1 | 1 | 0 | 0 | 0 | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 10 | - | 40 | ⚒, ※1, ※2 |
Spiked Boots | 1H# | 1 | -1 | 11 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 | 6 | 7 | 10 | - | 160 | ⚒, ※1, ※3 |
※1: Grappler Exclusive.
※2: Improves punches. Price is for a pair.
※3: Improves Kicks. Price is for a pair.
A-Rank Wrestling
These heavy-duty Wrestling weapons require 《Weapon Proficiency/Wrestling》 to use to the fullest.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Easy Grips | 2H | 1 | +1 | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 12 | - | 360 | ⚒, ※1 |
Hard Knuckle | 1H | 5 | +1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | - | 440 | ⚒, ※1, ※2 |
Stomper | 1H# | 5 | -1 | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | - | 520 | ⚒, ※1, ※3 |
Power Wrist | 1H | 5 | - | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 9 | - | 600 | ⚒, ※1, ※2 |
Power Anklet | 1H# | 10 | -1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | - | 900 | ⚒, ※1, ※3 |
※1: Grappler Exclusive.
※2: Improves punches. Price is for a pair.
※3: Improves Kicks. Price is for a pair.
- Easy Grips: Hand wraps with small spikes or hooks attached to the fingers, allowing the Grappler to have a much easier time to grab opponents. However, due to the complexity of the weapon it does take some time to put them on or take them off without getting tangled in the wraps and spikes.
S-Rank Wrestling
Requiring 《Weapon Proficiency II/Wrestling》 to use, these weapons are far more dangerous than they appear to be in the hands of a master Grappler.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes |
Tonfa | 1H | 5 | +1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 2,600 | ⚒, ※1, ※2 |
Accel Brogue | 1H# | 5 | - | 20 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | - | 3,980 | ⚒, ※1, ※3 |
※1: Grappler Exclusive.
※2: Improves punches. Price is for a pair.
※3: Improves Kicks. Price is for a pair.
SS-Rank Wrestling
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Price | Notes' |
⁂ Hands of Glory | 1H | 10 | +1 | 30 | 2 | 4 | 4 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | - | 45,000 | ⚒, ※1, ※2 |
⁂ Legs of Honor | 1H# | 10 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 11 | - | 58,000 | ⚒, ※1, ※3 |
※1: Grappler Exclusive.
※2: Improves punches. Price is for a pair.
※3: Improves Kicks. Price is for a pair.
Thrown Weapons[edit | edit source]
B-Rank Thrown Weapons
A variety of weapons that can be thrown. Ranging from a balanced knife or a stone laying on the ground, to more oddly designed weapons. Typically, these weapons need to be picked up before they can be thrown again.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Range | Price | Notes |
Stone | 1H* | 1 | - | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 12 | - | 10m | 0 | ⚒ |
Knife | 1H* | 1 | - | 1 | 0 | 0 | 0 | 1 | 2 | 3 | 3 | 3 | 4 | 5 | 10 | - | 10m | 30 | ⚔ |
Balloon Seed | 1H* | 1 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 11 | - | 10m | 2,400 | ⚒ |
⁂ Bounding Ball | 1H* | 1 | +1 | 7 | 0 | 1 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 12 | +1 | 10m | 5,300 | ⚒ |
Dagger | 1H* | 3 | - | 3 | 0 | 0 | 1 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 10 | - | 10m | 50 | ⚔ |
Hand Axe | 1H* | 7 | - | 12 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 11 | - | 10m | 90 | ⚔ |
Javelin | 1H* | 5 | -1 | 10 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 6 | 7 | 10 | - | 10m | 65 | ⚔ |
Short Spear | 1H* | 10 | -1 | 15 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 8 | 10 | - | 10m | 110 | ⚔ |
- Balloon Seed: Giant Balloon seeds, grown in quality soil and in a good environment, can be used in combat to fire small seeds in a manner like buckshot. However, the seed will be spent whether or not it hit the target.
- Bounding Ball: This magical metal ball is small enough to be held in one hand. It appears to be perfectly round, and its surface has an unmistakable, bright metallic sheen.
A-Rank Thrown Weapons
These weapons require 《Weapon Proficiency/Thrown Weapons》 in order to use effectively.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Range | Price | Notes |
Chakram | 1H* | 1 | - | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 10 | - | 10m | 100 | ⚔ |
Clear Chakram | 1H* | 1 | - | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 10 | - | 10m | 800 | ⚔ |
Fast Spike | 1H* | 1 | +1 | 6 | 0 | 1 | 1 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 10 | - | 20m | 820 | ⚔ |
Bola | 1H* | 1 | -1 | 20m | 90 | ||||||||||||||
Poison Dart | 1H* | 1 | - | 1 | 0 | 0 | 0 | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 10 | - | 20m | 3,200 ~ 4,800 | ⚔ |
Sling | 1H | 2 | - | 12 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 11 | - | 30m | 220 | ⚒ |
Manaspirator | 1H* | 2 | - | 7 | 0 | 1 | 1 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 10 | - | 20m | 1,000 | ⚔ |
Dirk | 1H* | 4 | - | 9 | 0 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 6 | 7 | 10 | - | 20m | 100 | ⚔ |
Net | 1H* | 5 | - | - | 5m | 210 | |||||||||||||
Drain Net | 1H* | 5 | - | 5m | 3,700 | ||||||||||||||
Boomerang | 1H* | 8 | +1 | 18 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 7 | 7 | 8 | 12 | - | 20m | 500 | ⚔ |
Kusari-Fundo | 1H* | 9 | - | 19 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 12 | - | 10m | 780 | ⚒ |
Chain Net | 1H* | 10 | +1 | 10m | 1,900 | ||||||||||||||
Trident | 1H* | 12 | +1 | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 10m | 460 | ⚔ |
Rope Dart | 2H* | 12 | -1 | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 10m | 1,400 | ⚔ |
Soliferrum | 1H* | 17 | -1 | 27 | 2 | 3 | 4 | 6 | 6 | 8 | 8 | 9 | 9 | 10 | 10 | - | 20m | 1,070 | ⚔ |
Meteor Hammer | 2H* | 20 | - | 40 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 11 | 12 | 13 | 11 | - | 10m | 990 | ⚒ |
- Clear Chakram: This chakram is made of a transparent stone, that is polished and sharpened to a razor's edge. Because of the unique material it's made of, it is incredibly difficult to see it coming.
- Bola: A primitive, yet effective tangling weapon, the bola is two or more weights connected by a thing rope strung between them. Despite its simplicity, it is quite useful in restraining opponents when thrown.
- Poison Dart: A dart with a dangerous poison coating the tip.
- Sling: A simple weapon consisting of a wide holder for stones and a cord extending from both ends. A stone is placed in the holder, which is then spun by holding both cords in one hand, then releasing one once it is up to speed.
- Manaspirator: This dart uses Rotating Petals collected from defeated Spin Blossoms as its fletching. Once stuck into the flesh of an opponent, it will continue to drain the MP of the target until there's nothing left.
- Rope Dart: A long rope with a sharp dart tied to the end of it. Typically, the dart is thrown and then reeled in via the rope in order to be thrown again without losing it.
S-Rank Thrown Weapons
These weapons require 《Weapon Proficiency II/Thrown Weapons》 in order to use effectively.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Range | Price | Notes |
Piercer | 1H* | 4 | - | 14 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 9 | - | 10m | 2,150 | ⚔ |
Mythril Dirk | 1H* | 4 | - | 14 | 1 | 2 | 3 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 10 | - | 20m | 5,000 | ⚔, Silver |
Ripper Knife | 1H* | 5 | - | 5 | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 5 | 5 | 9 | - | 10m | 3,600 | ⚔; see pg X |
Hatchet | 1H* | 9 | - | 24 | 2 | 3 | 4 | 5 | 6 | 7 | 7 | 8 | 9 | 10 | 11 | - | 20m | 2,300 | ⚔ |
Assegai | 1H* | 13 | -1 | 28 | 2 | 3 | 4 | 6 | 6 | 8 | 9 | 9 | 10 | 10 | 10 | - | 20m | 3,800 | ⚔ |
Francisca | 1H* | 20 | - | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 11 | - | 20m | 5,500 | ⚔ |
SS-Rank Thrown Weapons
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Range | Price | Notes |
⁂ Tri-Edge | 1H* | 15 | +2 | 35 | 3 | 4 | 5 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 10 | - | 20m | 46,000 | ⚔ |
Bows[edit | edit source]
B-Rank Bows
A ranged weapon, the bow seems to be a very basic weapon, often made of wood or animal bone and pulled into tension via the bowstring. However, in the hands of a skilled archer, they are incredibly dangerous weapons, able to fire accurately round after round. It is rather important to keep track of the arrows used, though, as it would be unfortunate to run out of ammunition mid-combat.
Name | Stance | Min STR | Accuracy | Power | ③ | ④ | ⑤ | ⑥ | ⑦ | ⑧ | ⑨ | ⑩ | ⑪ | ⑫ | Crit Rate | Add'l Dmg | Range | Price | Notes |
Short Bow | 2H | 2 | - | 12 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 10 | - | 20m | 60 | ⚔ |
Normal Bow | 2H | 7 | - | 17 | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 10 | - | 20m | 120 | ⚔ |
Long Bow | 2H | 12 | - | 22 | 1 | 2 | 3 | 5 | 6 | 6 | 7 | 8 | 9 | 10 | 10 | - | 20m | 170 | ⚔ |
Heavy Bow | 2H | 17 | - | 27 | 2 | 3 | 4 | 6 | 6 | 8 | 8 | 9 | 9 | 10 | 10 | - | 20m | 220 | ⚔ |
A-Rank Bows