GM-CR2Rsup

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General Guidelines for Money Rewards

Below is a guideline for the total monetary rewards each character should be earning at the end of each session. This includes such things as completing the mission successfully, other loot (such as random treasures and scavenging from monsters), as well as how many Sword Shards should be given out per person. In the case of dungeon exploration missions, consider the "Completed Mission" as the total treasure found.

Estimated Rewards Per Player
Adventurer Level Base Reward Completed the Mission Other Rewards Sword Shards
First Adventure 500 400 100 3 ~ 5
1 ~ 3 1,000 800 200 4 ~ 6
3 ~ 4 2,000 1,500 500 5 ~ 8
4 ~ 5 3,000 2,500 500 6 ~ 9
5 ~ 6 4,000 3,000 1,000 7 ~ 11
6 ~ 7 5,000 4,000 1,000 8 ~ 12
7 ~ 8 6,000 4,500 1,500 9 ~ 14
8 ~ 9 8,000 6,000 2,000 10 ~ 15
9 ~ 10 10,000 7,500 2,500 11 ~ 18

Other Rewards

Other rewards that are possible for PCs to get would be various monster parts, magical items, hidden treasures found in dungeons, and even honors for accomplishing astonishing feats. However, do keep the level of the PCs in mind when handing out these rewards, so as to not give away the whole kingdom. Also, when handing out magical items, do be aware that not all magical items can be divided, and so offer adequate measures to keep players relatively balanced with each other. This helps to keep the party a cohesive whole, and prevents jealousy from forming.

If you want to give out a lot of offbeat rewards like this, it is suggested that the Base Reward is decreased, in order to make up for the other treasure being handed out. Again, these are guidelines, and while they don't need to be strictly followed, they should at least be kept in mind when creating your adventures.